Just Another Blog
Monday, April 08, 2002
 
Blogging Is Addictive Too

As addictive as everyone seems to find blogging and when considered in light of the following story, it is no wonder that all of blogosphere freaks out anytime Glenn or Stephen or Steven disappears for more than a few hours. What if their chronic blogging is really a cry for help? Maybe Mr. Reynolds is a hyper-blogger because he is desparately trying to compensate for his poor body image. Maybe Stephen's name for his blog is not so much a take off on InstaPundit as it is a sign of his addiction. I think that we all know that addicts tend to have personality types that make them subject to multiple addictions, not just one single passion. I think it is time for the folks at Blogger to hire a good lawyer. A mulit-million dollar lawsuit is obviously just around the corner. Perhaps the Blogger logo will soon be replaced by a warning label.

This from Overlawyered.com (see the story for all of the relevant links):
"Addictive" computer game blamed for suicide. 21-year-old Shawn Woolley of Hudson, Wisc. played the popular online game EverQuest a whole lot. Then he committed suicide. Now his mother Elizabeth says she plans to sue Sony Online Entertainment, saying the game should have come with a warning label concerning its "addictive" nature, and she's lined up attorney Jack Thompson, veteran of earlier litigation attacks on videogame companies (see, for example, July 22, 1999). A psychiatrist had diagnosed Shawn with depression and schizoid personality disorder which "fed right into the EverQuest playing," claims Mrs. Woolley. "It was the perfect escape." A specialist in "computer addiction" appears on cue in the article, as if summoned by the lawyer, to say that "The manufacturer of EverQuest purposely made it in such a way that it is more intriguing to the addict" and that it "could be created in a less addictive way, but (that) would be the difference between powdered cocaine and crack cocaine." Moreover, "[h]aving low self-esteem or poor body image are also important factors, he said." (Stanley A. Miller II, "Death of a game addict", Milwaukee Journal Sentinel, Mar. 30).